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Wynths' Complete Blurbcon2026 Review!

If I put you in D-tier, it's not personal - just business :-) (9.1k words)

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  • rating: +21+x

9.1k words



HELLO CLASS!

My name is WynthsWynths, and for today's lesson in Backrooming 101, we're going to go over every single entry into the latest contest by our awesome Backrooms Wiki staff1

Blurbcon2026!Blurbcon2026The /x/ post that started everything is, unfortunately, not CC. So, out with the old, in with the new! But how do we decide what to replace our motto with… How about a contest!-

But first, let's establish the criteria by which we'll grade everyone's work.


How [My Opinion] Is Made:

Language: Everything related to what's literally on the page will go here! I'm thinking about the structure of your piece — why do you need 3 short paragraphs when one long one suffices? I'm thinking about the prose of your piece — why is it that I forget what you said 5 seconds after I read the next Blurb? I'm thinking about the prosody of your piece — how does it feel to say it out loud; do you have a good grasp of plosives and pauses? And, of course, I'm thinking about SPaG a little, though I won't dock any points unless it's clear you didn't even try, y'all li'l knuckleheads :)

Theming: As I'm reading, I want to think about what the piece is saying. This is separate from being a good website hook: I think a good Blurb also works as a good piece of microfiction2, and as a piece of microfiction, I think that you should have some sort of overarching image or message that goes beyond the mere text on the page and actually makes an impression on the reader. A great example of this is the piece Afterhours EndingLevel 81 - "Afterhours Ending"The bustle of the office ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎peters out ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎into soft old blankets,‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎
and the scent of lemon balm.
-
by my good author-friend centurys lutecenturys lute. Long after I read it, I remembered the semi-professional anthology aesthetic, yes, and the coziness of the language, but I also recalled the overall theme of Rest, of Benevolence offered in the Boundless Void of Space that is the Backrooms. You don't need to summon up the spirit of a 160 word poem in 80 or so words, but something like that being present will absolutely net you some points.

BlurbinessTM: In addition to being good fiction, a Blurb should serve to hook in readers. I can't believe I have to say that, but since even I forgot about the intended audience while writing my Blurb, it's clear that we need to keep BlurbinessTM in mind as we sort through the results. How would I feel if I was a kid on Reddit or Discord who stumbled across an article from the Backrooms Wikidot, and after being confused for a moment, went to the front page of the site for some insight. Would a poem or a concise explanation be better for me to read? This aspect of rating is inherently going to be biased, as someone who does know what the Backrooms is, but I will do my best to keep it in mind as we trawl along.

Novelty: Lastly, I have to award bonus points to entries that I feel do a good job of separating themselves from the pack, whether it be in BlurbinessTM, theming, or even just having more skilled prose than I'd expect.


Now, without any further ado — there are 40 of these, it's long enough as it is :-) — let's begin!

Blurb 01

I am a wanderer in a kingdom of walls
And in this kingdom, I have lived to see many of its duchies
But despite my wandering, I have found no lord or king
So I wander ever more -from nobody going to nowhere

So, right off the bat, we're already able to establish a common theme throughout these blurbs: they're very poetic. Of course, this is to be expected on a website filled with nerds that love creative writing, but for a technical and precise job such as blurb-building, creativity is something of a detriment. Remember: our job is to hook in someone who's never heard of this "Backrooms" thing before.

If our job was to advertise it on Instagram, well, I'm sure this poem here, with its competent use of prosody and repeated-to-the-point-of-being-detrimental use of the theme of "nobody", would do well! But this thing is going to be on our site, and we need them to click on it to get them reading the rules, and then joining a Discord, and then reading rules and regulations! You can't expect people to want to do about ten minutes' worth of effort and key-clacking when you haven't given them a concrete hook, and so despite the good use of nobility and imagery3, I cannot give this one higher than C.

Blurb 02 — The Copycat

By falling through the wrong places in reality, you'll end up in what's called The Backrooms. A place outside of reality looking like a labyrinth of nearly six hundred million square miles of dank carpets, vintage-styled yellow wallpaper, and the hum buzz of fluorescent lighting.

Pray if you hear something nearby, because it might have already heard you.

Shame on you! Trying to steal the original blurb's thunder like that, with the exact same imagery, stinger, and structure… I shake my head to you, SMH.

Blurb 03

In the morning I once awoke with a sense of dread
And while I got out of my bed
There was a torrent of snow.

I placed the blame on the oncoming wind
This corrosive thought held within, though
Told me I was wrong.

Then I went with my umbrella and hat,
brimmed out wide until the edges were flat
My boots hit the ground, oh-so-hard.

For in my last sight down came asunder
My boots fell harder than that of thunder,
And I found myself in a place, not snow,
but damp.

This is a good piece of poetry, but it is very clearly not written for or intended to possess any BlurbinessTM whatsoever, which I have to dock a couple points for. Additionally, the poem itself could be improved. Consider the lines: "And while I got out of my bed / There was a torrent of snow". Are we meant to take this literally? Well, the poem is framed as a literal recounting of events, but this obviously makes no sense, the speaker doesn't have a bed out in a snowy field. This mismatch — with some events being starkly literal and others feeling like they're bent in order to force the AAB-ABC rhyme scheme — makes the poetry feel a little amateurish to me, as though the author was more concerned about making lines work at times than evoking a particularly interesting scene or turn of phrase.

This is also why I — as someone who isn't that versed in poetry, so don't take my word as gospel — usually advocate for people to master regular prose before tackling poetry. There is a world of difference between writing good prose and making poetry, as the added effect of prosody and meter and the endless complications of dealing with spoken-word work (which I believe all poetry should be able to double as) make poetry a different, and in my opinion tougher beast. Still, I can't knock the effort put into this one, so I'd put this at the top of C tier.

Blurb 04

What happens when someone breaks reality? The punishment is being sent to that damned prison to be trapped in forever, The Backrooms. Where all mysteries of reality culminate into a place of despair, with only the places you wander through to keep you sane.

This Blurb doesn't do much of anything. It has a couple little hooks with "place of despair" and "damned prison", but it portraying the Backrooms as a totally negative place negates any interesting things you can do with it. It's a one-dimensional portrait of this setting that fails to get me interested in what the Backrooms Wiki has to offer. D tier.

Blurb 05

Earth is home and keeps us in a warm embrace. Resources, companions, and warmth. But it's as fragile as glass. One wrong step and it'll break right under you. When you fall, reality won't be their to catch you. When you land, you'll be in a somewhere new. The Backrooms, your new home, a home not for you. One that only gives you the cold shoulder, and as rigidity as wood. No embrace to keep you warm, a fight for resources, and scarce companions.

Watch your back, something may always be behind it.

This has some potential, but in its current state, this doesn't really compel me. While it sets up an Earth-Backrooms dynamic, with personification of the two settings that is unique to this piece, it doesn't pay it off with any real depth, and the piece does suffer from SPaG issues that might otherwise make it appear more professional. Additionally, the piece is incredibly vague as to the actual nature of the Backrooms, with "a fight for resources" making it appear more like some wild, untamed wilderness than a set of liminal areas. It doesn't really have the Backrooms in mind, just a subsection, which to me justifies a D ranking.

Blurb 06

You are inside the Backrooms, a large supercluster of perverted replications of your memories accessible only by noclipping out of reality. Inside are other people like you, displaced here, as well as other… things native to this place, things that are alive, inanimate and/or incorporeal. You'll be spending an eternity here.

This piece doesn't do anything novel, nor does it have particularly strong language, but it is a good summary of the Backrooms, and the vague allusion to things and to other characters is a step up from some other Blurbs. In my view, it's enough to carve out a decent C tier.

Blurb 07

"I was a chef."
"I had four kids."
It is rude to ask about the old world, where time meant something and the sun marked day and night. But sometimes people tell you—yet cry when the stories always end the same: "Then, I fell". At first sight, the new world is like the old. But then the corridors continue forever while leading nowhere, and sometimes, when you smile into the darkness, something smiles back. Us survivors face a choice: seek a way back home or make one here, in the Backrooms.

This is where I exercise my right to be subjective. On the one hand, the prose isn't too good — wanting for word/sentence variety and strong images — but on the other hand, I think the idea of this one is just really cool. I love the idea of introducing the Backrooms not with a spooky setting or a spooky monster, but a spooky life. The idea of people gone, people who are physically alive but nominally eradicated through their no-clipping adventures, is the one that originally got me into Backrooms sloptube as a kid. If I were a child encountering this, I would be curious about the site and I probably would click through, which despite its mediocre execution, is a virtue that takes this into B tier.

It would have worked on me, so I can't justify putting it any lower.

Blurb 08

You were trying to grab a box from storage, but tripped and collided with the floor the wrong way. Now you’re here, in the Backrooms. It's not where you’re going and it’s sure as hell not where you want to be. The carpets reek of sour milk, the lights flicker epileptically, and you’re damn sure you just heard a bang inside those repulsive mono-yellow walls.
You’re trapped with no surefire way of surviving another day, and you better pray to god what’s beyond that next turn doesn’t want you dead.

This is a good passage of prose, but it fails on the BlurbinessTM front. For one, it needlessly introduces the reader into the short passage, when it could have been revealed or used as some sort of stinger for more subconscious oomph. Also, it references Level 0 and monsters and such without even granting the possibility of further expansion on the Backrooms as a concept — a flaw that many Blurbs suffer from. Combined with its formulaic nature, the half-decent prose just doesn't save this from being, in my opinion, a D tier.

Blurb 09

If you're reading this, the life you knew is over. Your new one starts here, but it ain't gonna be easy.

There's a library for you, filled with all the weird shit this place can throw at you. Memorize what you can. Stay alert. Not every traveler is human. Not every human is kind.

But don't give up. There's hope within despair. Life within death. Your journey starts now, and only you know what will happen at the end. Good luck.

Welcome to the Backrooms.

— A note in the Manila Room

I dunno if you'll ever read this, but whoever it was in the Manila Room that wrote that for me, for God knows who else… you saved my life.
I'ma be honest, when I came into the Backrooms — like you call it— my first thought after I ran so long that my sides gave out, so hard that my heart was more bass-drum than rhythm-guitar (IDK what I'm fucking writing I think ykwim) I just wanted to die. Like, my life was fucking over. What was I going to do, walk around until I died of starvation or thirst or whatever?
But something told me to keep on going. Maybe it was a hope for my family or something, I dunno
OK I won't lie to you. It's because I knew the feeling. SI and shit. Needing to foster it, hold it like an ember against the crushing need to die. I won't be weird and tell you all about it or whatever meg but I felt I should be honest. I don't know. It's just. I saw this note, and yeah, all the files about the other levels were useful… But this was the first one I saw in the first bastion I've had in this place and fuck if I didn't collapse on the floor and cry when I saw that someone had handwritten a few fucking words of encouragement and left a glass of water. I hope I'm not pathetic and I hope you know how much that matters that's it. Paper is running out, so know it was the best thing I could have asked for. Best entry into this hell, best light in the dark, best guide for fools like me, it made me feel safe its A-tier type shit. God bless you I hope ur ok

Yeah, in case it wasn't clear, I love this. I don't think it works as a Blurb, but this might be one of the strongest pieces of fiction in general to come out of this contest. It feels so goddamned real, you can't help but wonder who it was that wrote it, it makes amazing use of word economy, it's fantastic writing overall. It is effervescently, effortlessly great.

Blurb 10

Reality is often unpredictable, despite all of our best efforts to control it. And apparently, it also has a sense of humor. One moment, I'm working my standard office job, and the very next, I find myself in an endless maze of familiar places, constantly being tormented by creatures from the dark recesses of my imagination. And yet, oddly…I don't feel fear. I instead have an odd feeling within my chest…a mixture of both fond nostalgia, and hopeless longing for a place I've never been to.

This one is curious: it has a good plan, and a bit of a plot, but I feel that it is bogged down by both a lack of authorial experience and lived experience. Let me elaborate:

I appreciate the way that this piece wants to set up a defined speaker with a backstory, and I think that subverting the audience's expectations of horror by pointing out the nostalgia and protostalgia that the Backrooms' a e s t h e t i c is predicated on is actually good. It's nice to have a break from horrorslop, you could say. On the other hand, I just think this piece doesn't have the writing necessary to back up its lofty goals. Its short length means that we don't really get a good emotional grasp on the speaker, despite them directly telling us about themselves, and the references to how horrific the creatures are make the idea of "nostalgia" as a dominant emotion unfounded in the text, even if it might be more of an established theme on-site. Remember: we're writing a blurb, not merely microfiction! On that front, I think the piece is just too short to be able to narratively support itself, and it comes off sounding like an overeager movie introduction instead of a stand-alone piece of fiction.

For that reason, despite its ambitions, I've placed it in D.

Blurb 11

Watch yourself. If you break reality and noclip to this place, there is no return. What awaits victims here, beyond time and space, are prayers for “do-overs” and regret. This mysterious world grows day by day, watered by our tears and fertilized by our fears. Welcome to the Backrooms. Your adventure begins.

There isn't a lot of development with this Blurb, and while the emphasis on the inhabitants of the Backrooms being, first and foremost, victims is something that might be the seed for a longer-form work, I think that in this shortform form it doesn't do that much to explore the victim-angle — nor can it — and so it ends up just taking space away from the Blurb being able to do its primary job: sell people on the Backrooms. Nothing else in the piece is really interesting, and so this one gets a D from me.

Blurb 12

You remember when you were home
You remember a house where someone knew your face
You remember when you saw their eyes for the last time
You remember slipping on that thursday evening
You remember hitting the cold, damp floor
You remember begging to god

Nobody will remember you

Despite being incredibly slow with the listing of its descriptions, something which I think is directly anti-Blurb4, I think the specificity of the prose combined with the final two lines being incredibly honest in their depiction of the speakers' miserable situation makes this piece warrant a C.

Blurb 13

The reality is not perfect, and that's why you no-clipped out. That's why you are in the Backrooms.
But what lies here is even worse.
So, try to keep your sanity in this empty yellow maze with buzzing fluorescent lamps, and watch your steps: Nothing here stays static. And if you hear anything other than yourself, pray to all beings you've ever known, for it must have heard you, too.

How many more Blurbs will I have to chastise for using the same imagery and the same formatting as the Primordial /x/ Blurb?5

Besides that, there isn't anything that's going on in the piece. It was very clearly scribbled down for fun6, and I can't suggest much more than to start over and keep writing. That's going to be a recurring theme with some of these Blurbs.

D tier.

Blurb 14

When you fall out of reality and finally find yourself surrounded by a wash of bright mustard yellow, your fate has already become inextricably intertwined with the Backrooms—a realm stretching for hundreds of millions of square miles.
When all the fine qualities of humanity prove futile in this new world, and when every bit of your effort ricochets off these twisting and winding spaces, you must still remember: keep forging forward, you will find the way.

This piece feels like it was written primarily to be spoken aloud — it has a curious verbal legend feel about it that I can't quite nail down, but which probably has something to do with the specific choice of adjectives. I don't personally like it, nor do I think that it does a good job of actually introducing readers to the hundreds of millions of square miles7, but I think it undoubtedly avoids D tier and is instead a C.

Blurb 15

Was it fate, accident, or the result of your own unfortunate decisions that brought you here? Via accident or not, you’ve discovered the rules of reality and normalcy were more flimsy than you realized when you noclipped into this labyrinth… or were they the real rules in the first place? You’ll have to learn the new ones quickly if you want to survive the backrooms of your former world.

This one feels like it's the intro to a game or something, that's the extent to which it abuses the second-person! The thing that I feel is critical to remember when addressing the audience in your work is that you can't get too specific.

Writing, as Stephen King once said, is magic: it relies on the audience knowing less about the subject than you, so that you can pull tricks like good sentence construction and good phraseology and creative imagery, and have them be maximally effective.8 With this piece, I feel like the "you" is treated like any other character, and it works to the detriment of the Blurb. I do appreciate the sneaky introduction of Backrooms as a keyword — it's the classiest intro out of the entire contest base, in my opinion — but classiness doesn't overcome a broken trick.

By being too specific about the speakers' actions while addressing the audience directly, combined with generic language that doesn't offer any real stand-out spots, this piece finds its way into a D.

Blurb 16

Reality is ever changing. But sometimes these changes cause weakness. So watch where you step, or you may slip through.

This Blurb doesn't have a lot going on. It's just kind of there. D tier, I would advise the author to write more so that I can have something to chew on instead of just saying "That's it?"

Blurb 17

Welcome to the General Public Database—the largest set of documents for all things Backrooms! This message is a warm greeting from the thousands of Backrooms documenters across multiple groups who went from the endless mono-yellow halls to the ultimate end of stability, from the relaxing beaches to dark halls lurking with danger, all to make this project possible. The Backrooms is a complex place, so feel free to take a look around in our database for some information!

Super Secret UEC Chat

u seen what happened with the gpd

?
what you mean
did that fucking irishman take the whole thing down again

LMAO no
ok so I just went on there
you know the old /x/ post?

ok
what's this about

they took it down!
they just replaced it with some bullshit about how it's a big database and they're all happy for noobs to come on in and get themselves acquainted with the place.

damn
I mean, not the worst thing ever, no?

ig.
but like come on it's tradition.

tradition or not that probably made like people confused and whatnot

nah, they were good prolly

dude my friend clipped into 1 and he spent so long searching for those "yellow walls" cuz he thought it was going to be safe he stumbled right into fucking base alpha before anyone even knew he was there. ppl get confused with that message

damn what a text wall. i guess you have a point about accessibility tho. new Blurb is like S tier for that reason alone lowk

Yeah, an S tier for the GPD Blurb. What can I say? Sometimes the boilerplate is exactly what you need. It's boring, it doesn't play any narrative tricks, but it also doesn't fuck around. It delivers the information it needs to and it does it well. Realistically, this is the one that should be on the site.

But we won't stop our Blurbs here!

Blurb 18

A Reality, far different from ours. A Reality, filled with Danger, A Reality, filled with liminality. Welcome to the Backrooms.

Without the catchiness of the other super-short entry, and due to it just spamming keywords related to the Backrooms, this piece is a D. It's so short I can't even really crit it, it's just. Like. There.

Blurb 19 — Alba's Regret9

Writer's note here — I was going to review this, but at the request of Alba, who was pretty deeply embarrassed by this piece, it's been left out of this review. To my knowledge it's been retracted from the contest as well, so I wouldn't look at it if it's on the Blurbcon page. Respect author wishes and all. Thanks in advance!

Blurb 20

You scour through the maze you’ve found yourself in, the stink of moldy yellow wallpaper filling your lungs as you feel the sticky, wet carpet soak your socks. Your footsteps patter in tired rhythm.

You trace your hand along the wall, scratching patterns into worn paint. You want to go home, to forget about this godforsaken place. There has to be an exit somewhere.

Right?

Your body refuses to move.

You still hear the patter of footsteps, but they aren’t yours anymore.

Something is watching you.

This piece does not feel like its short 86-word length. This is not a good thing for it.

Now, I do think that it does the best job out of the Level 0 Blurbs in summoning an image, and I do think that it's pretty strong as a piece of fiction… but this isn't a BlurbTM. Blurbs are more than just a literary hook — they should work to sell the entire site, they should work to show what makes this site great beyond a couple of well-worn scenes that everyone in the Backroom Wiki's intended audience has seen or read many times before. It's competently written, but without anything to give an added twist, I feel like this is solidly B tier.

Blurb 21

Welcome to the backrooms, an indefinitely long labyrinth in a realm far from the world you know as Earth. Here, dimensions fold over, reality is…weird, and the things you know as normal become strange and unfamiliar.

In these contorted, repetitive hallways of deserted hope, the constant hum of machinery might drive you crazy, a constant reminder that you are isolated, and all reason to try is lost. The deeper you venture, the worse things will get. It's not about whether you will last, but how long you will last.

Tread carefully, dear wanderer, as every step may as well be your last.

This is another Blurb that is better when absorbed through sound than through text. I can tell the author thought a lot about how their punctuation would help people sound it out — the ellipsis is the most clear example, with it presenting a cliché "X is… [something with a neutral connotation that is made to feel bad because of the pause]. I like the effort put into the meter of the piece.

However, I don't like the rest of this Blurb. It's overlong, it's generic in its mechanical description of the Backrooms, and its stinger doesn't really get me because the text and prose aren't polished enough to support the Spooky Angle that the stinger tries to take with the implication of death. This might be good in a longer format, but this specific Blurb just doesn't really hit me where it matters. C tier.

Blurb 22

Well,well,well.Look who we got here! Welcome to this new dimension of horror,wonder,confusion,and other random stuff yet to be discovered. Wanna escape? Sorry dude,it is considered impossible even though we found a way…. It's through a flipping monster. Yeah,nobody's leaving this anytime soon. So make yourself with others! In level 0 though,good luck finding people

Alright, listen. I'm in the business of giving people crit, and this article is meant to highlight the flaws in people's Blurbs while also being fun and interesting and a light read… but this is probably a kid's work. You and I both know that. You and I also know that everyone needs to write a First Thing, and so even if it might have some grammar issues and has a bad tone and is weirdly written or whatever… let's let this one slide, on the house :)

It can just sit in D tier.

Blurb 23

You are no longer in reality.

You fell — intentionally or not — through a crack in the world. Unfortunately, the Backrooms caught you at the bottom. Six hundred million square miles of senselessly connected empty rooms, speckled with harsh lights and old wallpaper and the haunting promise that there's more here than you could ever know. Not that it matters - you'll likely be dead long before you can see it.

This avoids a lot of the pitfalls that batter other Blurbs that try to summon the image of the Primordial /x/ Blurb. Its language is direct and blunt, maximizing on BlurbinessTM and minimizing prose to the benefit of this piece. Its pacing is extremely quick, and although I have to dock points for being derivative in its details and conception, I think that if you want a variation on the Primordial /x/ Blurb, you could do a hell of a lot worse.

B tier.

Blurb 24 (by WynthsWynths)

We, GAIA's developers, are not perfect. Before you, around you, inside you, is rendered one of our errors: the Backrooms. Here lie millions of miles of discarded and corrupted content.

Friends and foe alike occupy this space with you, but only the fortunate live long enough to see any of them. If you die, we hope you can forgive us. We hope you can heal if you do not.

This 10-minute thing is how you know I have no right to talk shit about your blurb.

This Blurb is fundamentally arrogant, introducing lore and leaning on the video-game terminology present in the original Blurb for literally no reason. Who asked this kid to reinvent Backrooms lore on the front page of the Backrooms website, for people who won't get any sense of what this site is actually like from these bland 4 lines? The pathos whose introduction is attempted is weak because we don't get a sense of who these "developers" are — are they angels? Are they object spirits? It doesn't matter, they're sorry, and they introduce only the vaguest sense of "Oh, there's forces for good and forces for evil in this wide story!" before they fuck off to the spirit realm whence they came. The tricks with prosody are unnecessary and serve only as a smokescreen to hide a lack of substantive prose and information. You can't do this, this text will gate keep the entire site!

Millions of people will turn to you for guidance, and you yap about bullshit. Below D-tier for you.

Blurb 25

Whether this is your first arrival or your millionth, these six hundred million square miles of mundane, yellow walls will always be here to greet you. Your love, anger, and indifference for it are not of its concern, as the moist carpet embraces you from your fall from that Abyss. It has no affection, nor abhorrence for you; it exists solely to welcome your presence and watch your departure.

Despite everything, you've been here before.

I was strongly split between A-tier and B-tier for this piece, but I do think the language of the piece carries it into A. There are some cheeky points to be gained from sneaking in details from the original Blurb without evoking the feel of the original — something many blurbs struggled with in the context — but, by laser-focusing on Level 0 and the emotional reaction one had to liminality, it excludes other settings and other feelings, something which I feel works to the piece's detriment. I also don't think the contrasts provided are that good, and stinger isn't as effective as it could be.

But! Keep in mind, this list is something that is very subjective, and when I read this, I see a good author's appreciation for the piece that got them interested in creative writing. It plays with the original Blurb in a unique way, making it much more about the reader and keeping the physical nature of the Backrooms to something like an afterthought. I feel like whoever wrote this has a good understanding of the pathos behind the Backrooms, and frankly, I think this Blurb excels at being a love letter to the Backrooms as a concept. I appreciate that enough about it to give it an A.

Blurb 26

Are you one of those poor new souls who just dropped in here? Welcome to the Backrooms. A horrendous maze of eternity where nobody has phobias, because every fear is rational. You will always wonder which nightmare will find you next, because everyone knows that nobody in their right mind is searching for them, and they will always find you, eventually. Now that you've fallen, your only choice is to enjoy eternity with us.

If this were 2020 I would say that this was an excellent Blurb to sum up the writing philosophy of the site. This site being rooted in a board legendary for creepypasta makes this Blurb, which is pretty explicitly designed to make the Backrooms appear like a horror anthology of some sort rather than a general writing platform, seem… quaint. Like, yes, we have got Scary SightsTM here, but you can sit for tea as well! You can have tragedy and comedy and action and really weird shit on this site.

The blurb is competently written, if a little cliche, but it is for an entirely different website. C tier.

Blurb 27

If you accidentally slip and fall, you will find yourself in a mysterious and empty space. You may face countless transformations, You may have to contend with colossal forces, Or perhaps, you will gaze into the darkest depths of space.

I'll be honest, I thought this one was unfinished when I first read it, and I can't shake the feeling that something foul is a foot regarding this entry. Regardless, I'll judge it as it is, and in this hyper-short state, I think… it's fine. I rate this C tier — it's inoffensive, and I do like that it doesn't make any mention to Level 0, but there's nothing that buoys this Blurb above the noise. It is boring and inoffensive to a fault — you want to challenge your readers, and this does not do that.

Blurb 28

you've arrived. looks like you've noclipped out of reality. welcome to the backrooms.

here, endless yellow rooms stretch without exit, and the buzz of the lights is maddening. get comfortable, you've just left everything you know and love forever. reality has already moved on. at least you can sleep on the damp carpet knowing you'll never truly be alone. but don't breathe too loud - your booming heartbeat has already been noticed.

you won't die here. death would be an escape.

the striking stylization of this thing belies a strong image and construction. in under a hundred words, it feels like a whole story is told: we get met by this laid-back, seasoned voyager; we travel throughout the land, realizing how badly we've been fucked; we realize how excellent death sounds as we see the elusive, monstrous figures in the deep.

it fucks insanely hard, and though it might not be the best blurb, i think that if you quizzed people on what movie intro would best represent the backrooms, some a-list actor reading out this a-tiered blurb would come to mind. you go, whoever wrote this!

Blurb 29

Past the edge of the world, infinity reigns.
You slipped through ordered reality into an outlandish complex, where ceaseless disorder plasters the expanse past eternity.
It is endless in its possibilities, diverse and labyrinthine like existence itself. Creatures skulk and flow, tyrants rise and fall, conflict thought and fought; a million tales bleed through a thousand tiers, each a unique curiosity.
You have entered The Backrooms, where every moment of your afterlife is just another story.

This is just generic. I wish I could say anything more, anything specific that is definitely wrong with it, but this just comes off incredibly generic. I will say that by constantly implementing prosodic tricks, to my ear, it comes off as being… over-engineered? Like it passed through a dozen authors, each of them making "helpful" suggestions until it lost its authorial voice all-together and became a marketable melting pot, worthy more of being in the opening credits of a Slopwood movie than a blurb for a writing website whose only credential is sincerity.

Tyrants? What tyrants do we have in the Backrooms — when did this site become a place for history and character arcs rather than a place for flash fiction and setting-building? Ceaseless disorder? There are many peaceful levels in this outlandish complex, many simple tales and characters; you cannot speak on it being endless nothingness, you are lying to the kid who would have found this Blurb in another universe and thought of it as a sandbox for nonsense.

This piece isn't bad language-wise, but I find it bereft of any real theming or character. D tier.

Blurb 30

The fabric of space-time is unstable. Reality is broken. The cosmos is inherently fragmented, and this damned place is the result of that. You can't even begin to comprehend what you're seeing, but you do know one thing: there is no escape. Whether you slipped on ice, fell down the stairs, or tripped over a misplaced item, it doesn't matter. You're here now. Your life as you know it will never be the same again.

Welcome to The Backrooms.

This Blurb might be B- or even A- tier if it weren't for one issue: there's no stakes!

It does a good job describing the backstory to the Blurb, it does a good job telling the reader upfront that shit is fucked up woahhh, but there isn't any real emotional oomph behind that realization. Part of the appeal of the Backrooms is that it is an inherently hostile environment — whether it's your own mind playing tricks on you through the bastardizing effects of Liminality, or monsters who would like to Eat You — and (pretty much) any good Blurb will make some sort of reference towards danger. To me, this thing just… doesn't have anything. Without that grounding effect, these words just roll off of me: they're competent, yeah, but they're ultimately just empty calories, no emotional-nutritional core to them.

Thus, C tier.

Blurb 31

You were careless, weren't you?
Tumbling down that flight of stairs
striding by one step too far
dozing off on the homely couch

and so you lay
in these rooms
locked away
to the very back
of reality.

A little noisy-quiet place where studies are abayed
Mid-noon and the sun is beating down on Thurgood Way
The lunch ladies are clamoring to complete the new wave
of students who are let out for their daily gov'n'men' bread.

I see you now, author, I see you in this place
Typing out the words that no one really wants to pay
Heed to, the life and work of an amateur author —
When introversion meets shyness meets the desire for more.

Maybe I am off a little bit about the setting
But I'm comfortable casting my guesses about the making
Of this running little poem, graceful in proposition
But incomplete in conception, impossible in realizing.

This is a Blurb contest, and I don't think I would be hooked
If all I had to go off was the foggy image of a clumse.
But this list is subjective, and when I think about what I called
C tier, I know that C is where it belongs.

Blurb 32

You think you're in control..?
Probability wasn't on your side that day.
You weren't supposed to be the one. At least not yet.
You remember your home. You remember the.. fresh air.

I learned to forget.

The people here are only players. Playing with probability just to live another day. They too weren't supposed to be the one. The dead..? Their price was lightwork compared to this. Some signed up for it. I did not.
Welcome to the Backrooms.

+1 for using the phrase "light work" in this contest. A W for confidence!

Anyways, I think the piece does try something a little neat — a two-act structure, with the stinger being a bridge rather than an evocative ending line — but it, and I don't know how this is possible, comes off extremely Hollywood, in the sloppiest way. The mentions of probability and the vague, non-exciting references to the reader don't serve to invigorate me in any way, and frankly, the "Welcome to the Backrooms" feels like an afterthought. It has the same energy to me as a bumper sticker featuring a Plato quote — D tier. For everyone reading: improve your general grasp of prose and general story structures before trying to get into abstract ideas, before trying to *wow* the audience. No one wants to hear someone wax philosophical when they can't even wax slice-of-life.

Blurb 33

"A finite glimpse into fractal realities."

Hey, this isn't TagCon2026! This is a Blurb competition, get back here!

On a more serious note, I do have to complain about the shocking minimalism of this Blurb. I think it's novel, and I think that it does do a great job of summing up the Backrooms in 6 words, but that's the thing: In 6 words, you can hardly do anything10 and the rules are much more relaxed. Here, where we at least have the benefit of a few seconds of attention, we should be aiming to be a bit more lush, a bit more convincing than "Fractal realities."

Still, I really like this 6-word tagline, and it's going to reflect in my ranking. It rolls off the tongue super easily, with a nice distribution of plosives, and it plays with alliteration well, juxtapositioning the two contradictory concepts of "finite" and "fractal" together. It's the kind of thing I would expect to see at the top of the back of a book, or maybe thrown into an article as a Crom description, and I think it should get some credit for that. As a result, I'll give it B.

Blurb 34

Everything is familiar: boring yellow corridors, spacious offices, and silent squares… Here, the epitome of the world you knew has become an eternal cage. Welcome to the Backrooms, your ultimate destination after breaking reality. This place comprises numerous diverse spaces. Some of them are old, yellow basements, while others seem like abstract architectures designed by surrealists. Always be aware of what is hidden in the darkness, new wanderers. This isn’t the world you're familiar with…

I have mixed feelings on this piece.

I personally think that the YA-like feel of it actually plays, in a really subtle and interesting way, to the general feel of a lot of literature on this website. It is clear with many high-concept pages such as ReyDayReyDay's INFINITYINFINITYORIGINALITY IS DEAD. ALL IS HOPELESS. ALL IS FUTILE. that the authors are learning and experimenting as much as the readers are (at least, intended to be) while reading the piece. This is not the place for polished and artisanal work, the kind that would be at home in an S&S or HarperCollins agent's inbox11 — this is for the people in high school and the early days of college who are passing their days loving English, and viewed through that lens, I can't knock pieces that press on this dynamic, as much as they might be a bit rough around the edges.

Do I think this could use a bit more specificity? Well, yeah, it only really references Level 0, even though it does make sure to point out that 0 is not the only level the Backrooms Wiki has to offer. Could it have a stronger ending? Of course, but I think that this ending is enough, especially keeping in mind the context: a quick glance, a quick thought, a quick procrastinator's impulse. And it does play around with words quite a bit, being satisfying to read out loud.

I don't think it's the best thing here, but I do think you could sure as hell do a lot worse, and something about the way it is written makes me think that it hits on a nebulous, but very present, aspect of the amateur writing part of the "amateur writing community" label the Backrooms Wiki has. For that reason, I give it a B.

Blurb 35

You finally got a grasp on reality, and it just slipped out from under your feet. Welcome to the backrooms. A world beyond worlds. Your new home.
Down here, there are only 3 rules.
Expect nothing. The less you know, the more you see. Nothing makes sense, and usual isn’t allowed.
Fear nothing. The less you fear, the less you find. This place plays with your mind, turning thought into weakness.
Be nothing. You better get comfortable, because those pretty yellow walls aren’t changing any time soon.

I… think this piece is trying for something. I'll give it that. However, I have some issues with the way the 3 rules are executed:

  • There is tons of slice-of-life fiction and things that aren't necessarily pushing the bounds of literature or genre or sensitivity on this site, and this doesn't really give credence to those with its "Expect nothing!" and "Fear nothing!"
  • The pretty yellow walls aren't the only thing on this site, and if you're someone who is only a little familiar with the Backrooms, the idea that Level 0 is all the concept has to offer… I'm not sure about you, but that wouldn't get me to click and see what's up.
  • It's not really a Blurb: it's in the word range for one, but its framing sets it up as though it has a lot more content to offer, and it serves as a bit of an amateur story hook rather than an amateur writing site hook, the way that it attempts to cohesively explain the Backrooms to the reader, not giving any credence to the myriad directions the concept can go.

With these issues elucidated, I think I can comfortably rate this D tier.

Blurb 36

Your body phases through the wall. The world fades into the yellow of wallpaper and moist carpet comprising the Backrooms. You look around only to find hundreds of millions of square miles of blinding lights and endless hum-buzz. Minutes pass as they turn into days. You walk through the halls looking for and escape. You cope and whine. You beg to make it stop.

But the halls didn't respond with kindness. They didn't even notice. You'll either wander to see what's beyond or collapse to nothing.

It's another piece that goes back to Level 0 and the original Blurb. This one does involve you a bit, which is nice — get those immersion muscles working! — but outside of that, this is quite standard, almost to the point of boilerplate. There's little attempt to give memorable prose, it doesn't seem like prosody is given consideration, and the stinger at the end is neither evocative or new. Another D tier.

Blurb 37

You noclip and land somewhere quiet. Yellow halls go on and on, lights buzzing softly overhead. The carpet smells old, like a place people used to work. It feels familiar, almost comforting—but no one is here. You walk, expecting something to happen, and slowly realize the space doesn’t care if you stay or leave.

This is yet another piece that harkens back to the classic Level 0, and does so without putting any sort of new spin or thought on it… tisk, I'm sorry, but this isn't really novel, I'ma have to not give any points on that front. Still, it isn't the worst. In using the word "noclip", it — likely unintentionally — gives a little mystery to the reader: "What was noclipped? What does that even mean for the real world?"

It's a bit unmemorable, with its descriptions going over, again and again, the fact that the place Feels Like It Should Have People And Doesn't, toying with the idea of Liminality without really dipping its toes in it. It's inoffensive, yes, but it's so inoffensive that I don't think I'll remember it even before I post this article onto the site.

As a result, I have to put this solidly in D.

Blurb 38

They say that it's an afterlife–not for people, but for places. For every chain storefront demolished, every retail outlet bought out, every dead mall razed to the ground. A limbo for every building without purpose, those in-between spaces. Endless structures so unfathomable, yet so clearly man-made. Edges in the curtains of memory, corners that open up at the seams of reality to let the unlucky wanderer in.

Be careful out there, for the footsteps that fill these halls may not only be your own.

Now, this. This is how you make a blurb. I only wish I was able to come up with something like it myself.

For starters: The language which this manages to pack in a mere 85 words is insane! "dead mall razed to the ground" elicits a striking image of American development which doubtless rests in the memories of many who will come across this particular passage, and which has probably been culturally osmosisised12 by our fellow authors and readers who aren't in the US. Evoking the afterlife really serves to heighten the theme of this piece: that there are places that are dead, places you've likely been to before, and they present a danger beyond the occasional natural hazard or sickly animal. No, they are alive, and they might just subsume you, ""the unlucky wanderer". It does all of this while being insanely BlurbableTM, with the whole thing being a paragraph and a stinger sentence that's over before you even realized you were reading a carefully constructed fishhook of a piece.

Great job, whoever wrote this one. It goes in S.

Blurb 39

You've no-clipped into the Backrooms. Don't ask us what the Backrooms is; nobody really knows that. All we know what it isn't.

It isn't Earth.
It isn't new.
It isn't safe.
It isn't small.
It isn't empty.
It isn't logical.
It isn't patternless.
It isn't quite remembered.
It isn't quite forgotten.
It isn't right by our rules.
It isn't wrong by its rules.
It isn't escapable.
It isn't hopeless.
It isn't like anything we're supposed to think exists.

It exists anyway.

Be careful out there.

Alright, this is perhaps the definition of "I see the vision, but…". On the one hand, the contradictions that are presented by this "It isn't-" root spam serves as a bit of hook, and spoken aloud, it does sound pretty interesting.

However, this won't be spoken aloud, this will be read. In literary form, this comes off as being entirely Too MuchTM in my opinion: A Blurb should be easily digestible, and this Blurb invites you to come and think about it for a minute, which isn't conducive to hooking people. It also takes up entirely too much real estate on the screen, with the line breaks making this thing stretch out and feel longer than 85 words13. For this bloat, and for the vagueness of what it presents in its poetic statements, I cannot give this higher than C tier.

Blurb 40

In those abandoned spaces where the fabric of existence wears too thin, you risk falling into the Backrooms—a labyrinth of all things forsaken spanning across endless layers of reality, where the familiar and the strange intertwine, the unknown lurks behind each corner, and every threshold only plummets you deeper down the rabbit hole.

Get ready to be wandering for a while, because you can't go back once you've fallen here.

And there are so many ways to be lost.

Finally, the final one! I thought I'd never see the day…

This reminds a lot of Blurb 38 in how it tackles the idea of existence leading into the Backrooms through error, but this doesn't give reality the same agency or use the same evocative liminal imagery that 38 has. Also, "There are so many ways to be lost" just isn't as good as a stinger: it doesn't directly involve the reader. Remember: if you want the reader to directly feel something, and you're working with a hard word count, the best thing to do is to literally address the reader directly. When done tastefully, the reader won't be privy to the perspective shift, and it will instead wedge itself instantly as a Final Line, something to really chew on.

38's allusion to animate, hostile, intelligent danger is a good example of what to wedge into the reader, but this stinger only alludes to… being lost? In a weird place?? And there's only "forsaken things"??? Man, get the fuck outta here, I can take whatever this place throws at me!

Outside of that, I think the actual construction of the Blurb is… fine. It's perfectly serviceable for what it does and sets the tone, if in a predictable way. It goes firmly in B.


…Alright, that was a lot of content. If you skipped down here from the Table of Contents, if your eyes glazed over at the impenetrable wall of text, hopefully…

TIER LIST TIME!

can provide a little respite :-)

This simply visualizes the tiers as mentioned above.

CONGRATULATIONS TO EVERYONE WHO PARTICIPATED IN BLURBCON2026! THIS PIECE IS MEANT TO BRING SOME ATTENTION TO EVERYONE'S ENTRIES; SOME FUN MAY HAVE BEEN HAD, BUT I HOPE IT'S CLEAR THAT IT'S IN GOOD SPIRITS! GOOD CONTEST AND GOOD GAME :D

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