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Phenomenon 95 - “You, the Ingredient”
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Info

Trigger Warnings for: Body horror, mild gore, suicide (all written, no images)

Trigger Warnings in Info Box.


{$title-component}PTS:

5M

{$title-class}Class:

{$class}

{$title-sub}Area of Effect: Humans & Objects

Variably Infrequent

{$title-one}Frequency

Permanent

{$title-two}Duration

Lethal

{$title-three}Intensity

This place is an amalgamation.
A grotesque blend of the things in our home.
These walls are made of your hope,
Floors of your grief,
And in the eyes of those bloodlusted behemoths
Are your childhood pets.

The Backrooms is not home,
It’s a botched copy,
A deficient attempt at
Trying to recreate everything we call home.

Remember you don’t belong here,
This place likes things that don’t belong here.
And if you’re unlucky,
You’ll be next in the melting pot.



Don’t feed yourself to the walls.




Description:

Phenomenon 95 is a phenomenon rooted in one of various creation theories concerning the Backrooms. As a result, there is an insubstantial amount of evidence to support the existence of the phenomenon, though due to a few documented cases lining up with the phenomenon’s structure, it’s been catalogued officially.

The Composite Creation theory suggests that the Backrooms was created as a result of unexplained metaphysical forces attempting to replicate details of the physical world into a split dimensional plain (the Backrooms). It’s this that explains the otherworldly entities and liminal spaces found throughout.

Phenomenon 95 is used to explain this theory, but primarily to describe a shocking revelation as result.

In rare, nonlinear occurrences, the Backrooms itself or some (likely) semi-sentient force seems to recognize humans as being part of its example world.1 When this occurs, the very Backrooms attempts to use these humans, akin to a machine being fed data to learn how to better achieve its purpose. The same applies for any objects that no-clipped into the Backrooms. Backrooms-original creations (including most objects and all entities) cannot be effected by Phenomenon 95.

Phenomenon 95 targets through a process called Absorption.

Absorption

Phase One:

Body is claimed

Phenomenon 95 thrives to leech on data: memories, emotions, knowledge, everything. To do this, it seems to find necessity in physically latching onto its victims. Typically, this is seen in two forms, Direct Latching and Indirect Latching

In the event of a Direct Latch, humans or objects begin to physically merge with their surrounding world. This could be from as mild as a hand blending with a stone to as powerful as a full body being absorbed into a wall or floor. While this process physically kills humans more often than not, their conscious remains intact and operating like normal.

An Indirect Latch is much less aggressive. Think of it as more of a glitch than a blend, affected subjects may find their physical properties changing, without having a physical blend with their environment. From skin becoming the color and texture of walls to less intense changes like hardening hair.

As previously mentioned, the human body isn’t equipped to adapt to these changes in time, which often results in bodily harm ranging from gangrene to cancer.

Phase Two:

Mind is harvested

Once Phenomenon 95 has successfully latched onto its target, the second phase of Absorption begins. In Phase Two, objects are typically unaffected, and thus this stage is usually skipped in those instances. When the target is a human though, the second phase is when their conscious2 is absorbed.

In both cases of Indirect and Direct Latches, humans tend to have their basic neurological functions deteriorate slowly, as though pieces of their brain are being picked off one by one. There is no linear path that seems to be followed when this phase of the phenomenon is in effect. Instead, which functions are lost first or last vary completely from case to case.

The phase seems to be mostly unnoticeable at first, especially in Indirect cases. Usually it begins with mild delirium typically associated with sleep deprivation or lightheadedness. Progressively though, the effects become more and more severe. This includes (at varying degrees) amnesia, worsening mind-muscle connection, motor functions, tattered speech production, etc.

In later instances, affected targets are noted as being "complete husks of their former selves."3

In most recorded cases, targeted humans seem to be kept alive to a specific degree during this phase. The phenomenon, or the Backrooms itself seems to rely on live data rather than dead matter to absorb what it needs, though how it keeps its victims alive is utterly unclear. Especially in the more brutal instances where their entire body becomes disfigured or mangles. Though, assuming their vocal systems are in-tact, they've been shown to be capable of speech until the later phase.

Phase Three:

Self becomes infrastructure

Phase Three of Phenomenon 95's Absorption process is the finalization of its effects. Once all the "data" is collected, the husk of its targets, human or object are cemented into the world. This phase also comes in sub-types. There have been occurrences of Spontaneous Erasure, and more commonly, Environmental Blend. In all currently known cases, they line up perfectly with the phase one sub-types, Spontaneous Erasure being a result of Indirect Latching and Environmental Blend a result of Direct Latching.

In the former, the name pretty much sums up what happens. Once the Backrooms is no longer in need of the person or object, said target seems to be instantaneously blinked out of existence.4 Much like Environmental Blend (discussed below), a mark is usually left at the sight of the target's removal. These have ranged from as little as a permanent (regional) temperature change, to more absurd happenings like a lingering auditory snip or visual cue.5

Environmental Blending is much harsher, and pertains to victims of Direct Latching. Essentially, it can best be described as the room "cleaning up the mess it made." While prior to this phase, human and object victims that were Directly Latched are unevenly mixed into their environment, this final phase evens things out. This usually results as protrusions in the shape of the targeted subject's frame. In certain instances though, only small traces are left, patches of skin, bone, even body parts like eyes. In these cases those parts are all evidently dead, but still left protruding almost like scrap.

It is also very important to note the world's "Data Merging" process. It is believed that the majority of entities and levels were created as a result of Phenomenon 95. The Backrooms absorbs data from its victims and uses what it has to try and replicate them into the world. Many levels have been clearly identified by wanderers as real life locations, just slightly off in certain details. And although rare, some claim entities to look "just like" or at the very least pertain traits and characteristics of loved ones. Like previously mentioned, Phenomenon 95 assumes the near-total accuracy of the Composite Creation theory. Certain witnesses have affirmed that victims of absorption have had locals from their memories or details from their lives show up in the Backrooms on later explorations.

Frequency:

The frequency in which Phenomenon 95 seems to occur has been noted as Variably Infrequent.

While there is an insufficient amount of data to truly know how much it happens, with the research that has been done it is safe to assume that the frequency is very low. Instances of both humans and objects targeted by the phenomenon have been logged6, and according to the data, to the luck of wanderers there are many more instances of targeted objects than humans.

The how and why this phenomenon chooses who or what to target hasn't, and likely can't be explained for the foreseeable future. All data suggests that everything regarding Phenomenon 95 is completely random, only with the exclusion of its Absorption phases which follow a mostly linear process.

Relevant Parties:

As mentioned previously, both humans and objects can be affected by Phenomenon 95. More specifically, anything originating from the Frontrooms. While objects seem to be affected with more frequency than humans, as discussed, both are targeted seemingly equally by its effects.

There is no known factor (besides originating from the Frontrooms) that could put the relevant parties at more or less risk of being targeted by the phenomenon's effects. There are also no clear procedures or courses of action to be taken to mitigate the chances of falling victim to Phenomenon 95.

Discovery:

Voided due to irrelevance.

Do’s and Don’ts:

Due to the insufficient data, there is very little clarity on what should and shouldn't (and what can and cannot) be done in these events. Here's what little has been curated.

Do:

  • Call for help

Don’t:

  • Panic

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