I'll break the ice, another fabulous Goerman article, thanks for letting me take a sneak peek and giving you my thoughts
DivineAtlas,
THANK YOU, my friend and colleague!
You and I have so much fun here, they should charge us admission.
With the posting of the Phenomenon 33 and Entity 190 articles, the stage is now set for my tale, FUN War - Turning Point.
Your friend and colleague,
Goerman
https://backrooms-wiki.wikidot.com/goerman
I really enjoy the concept here. The mystery and importance set up by their existence and their action make them feel extremely meaningful. from the start, we feel that the entity is much more than anything we have seen before ("they are not native to either realm").
The way it got structured is also quite interesting. The way their behaviors between the Frontrooms and the Backrooms are different first makes them feel disconnected (as of, why are they doing two whole different things depending on their location?), but later on, everything comes together as something that does make a lot of sense. As their mission got unraveled, I got that "oooooh so that's why!" moment that felt really good.
The mention of Level 234 alone made the entity feel entitled to the Backrooms universe way more than anything real-life mention, as well as creating a real sense of danger and threat other than their simple raw power.
There's just two things I'm not a big fan of. First, how many people died. Like Partygoers, the addition of a lot of death didn't really add any feeling of threat to me, as those deaths didn't feel meaningful. That's mainly why the mention of the Prison was necessary for me to really see them as something important AND threatening.
While the structure of the page and the variation of formats is nice and welcome, I also found the logs to go quite fast on their content, which didn't make me as compelled by their implications as they could have. Thankfully the clinical parts of the page convey the importance and the links with the Backrooms enough for me to feel good about the page.
I like the implications that the page has, truly. It showcases them well, and it uses the Frontrooms and the Backrooms as a way to give them importance, something I didn't find in Orbs. I just wish the page took more of its time for the more narrative part, as they can go a little fast for me to really be able to care about their intend, but the page is overall very interesting. The page showcases lore, and I like the lore. So good one!
Praetor3005,
Thank you! I am honored by your attention and comments.
["There's just two things I'm not a big fan of. First, how many people died. Like Partygoers, the addition of a lot of death didn't really add any feeling of threat to me, as those deaths didn't feel meaningful."]
I imagine that a colony of cockroaches feels the same way after a visit by the exterminator. The deaths are not meaningful to the MiB either. We just are not very high on the multiverse food chain.
["I also found the logs to go quite fast on their content, which didn't make me as compelled by their implications as they could have."]
Apologies for this. Old habits die hard and I always find myself keeping things tight and brief. Word counts are automatically foremost in my mind.
I gush at all the positive comments you made so I will not recount them here. Know that they ARE appreciated. Very much! I worry about the wisdom of bringing my "real-life" paranormal mysteries to the Backrooms table. So far, the MiB are a pretty good fit, lore-wise.
Your friend and colleague,
Goerman
https://backrooms-wiki.wikidot.com/goerman
i love how it blends real-world history and urban legends to create this monstrosity.
+1
Thank you, centurys lute, for you kind words and kindness. 2:00 am is past my bedtime.
Your friend and colleague,
Goerman
https://backrooms-wiki.wikidot.com/goerman
