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Comments for page "Red Rooms" https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms Posts in the discussion thread "Red Rooms" Sat, 11 Jul 2026 18:07:07 +0000 https://backrooms-wiki.wikidot.com/forum/t-15818565#post-8224797 What's she counting? https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-8224797 Thu, 04 Jun 2026 17:53:16 +0000 leondris 9295662 Cuz she totally didn't survive for 75 days in there

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-8012191 Re: this page is absolutely awesome https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-8012191 Fri, 08 May 2026 12:12:51 +0000 CharaTheArchivist 8330689 that's because this level uses NuLevelClass for the danger, not XiLevelClass (they calculate SC levels differently)

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-8009152 Peak and all the good words https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-8009152 Thu, 07 May 2026 14:32:23 +0000 Toastonaplate 10354835 Even before I made this account the Red Rooms have been one of my favorite levels because deadzone type levels are interesting with concept. My only critique is the same with everyone else which is that this is a deadzone, not a class 3 (I believe this can be edited with the new class system ui but I may be wrong). +1

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-8001186 this page is absolutely awesome https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-8001186 Tue, 05 May 2026 15:34:51 +0000 jinxfishbones 10197158 my only critique is dead, even without entities, the survivor class should be 5

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-7553465 Loved this https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-7553465 Sat, 14 Feb 2026 18:09:22 +0000 bob125478 10227279 solid short and sweet narrative +1 :>

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-7046722 I do not like Red Rooms, Faithfully. https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-7046722 Fri, 20 Jun 2025 06:43:38 +0000 Lustroit404 8552674 Red rooms' entity was themselves, It fits authors' suggestion. On the otherwise, The possessing vigour never does not appeal me.

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6930253 Isn't this a Class 5E? https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6930253 Sun, 20 Apr 2025 20:43:54 +0000 Tord Eagles 8652360 There aren't any entity dangers, making it at least a 0 or any environmental difficulty, and It's an environmental deadzone, making it at least a 3-4E, and then it's exit difficulty is 5/5, so it's a 5E, right?
(Edit: Changed survival difficulty to exit difficulty)

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6878139 Re: down https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6878139 Fri, 14 Mar 2025 22:07:15 +0000 scutoid studios 8055329 It's definitely not only a place for scary things, I've written many different kinds of pages in my time here. This is actually one of my only ones that are purely horror. But the original concept of the Red Rooms, a very old and very simple Backrooms idea, was compelling to me. That's why I didn't change it much when I brought it back to the wiki.

You can get to the room at random, and it's very dangerous. That being said, it's presumed that most people who enter Level 0 die anyway, because they have no experience navigating the Backrooms.

Instead of having some methods to avoid getting into this room, I would just say that it's not common to come across it.

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6878136 (no title) https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6878136 Fri, 14 Mar 2025 22:05:20 +0000 scutoid studios 8055329 Nobody would enter the Red Rooms if it could be avoided at all. If it were simple to spot and avoid, it turns from a horrifying predator to… a pothole.

Instead, the canon explanation is that we can see these three facts:

  • If you enter the Red Rooms, you die.
  • Many people have not died.
  • We don't know much about the Red Rooms.

These suggest that entering the Red Rooms is a random, but rare occurrence.

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6878132 Re: What the number 74 stands for ? https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6878132 Fri, 14 Mar 2025 22:03:22 +0000 scutoid studios 8055329 somebody, sometime, started a tally when they came there. the next person, seeing the mark they made, continued. enough people decided to continue it and now there are 74 marks.

maybe some people marked it more than once. many people probably didn't mark it at all. but it shows around 74 people before her died here.

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6878129 Re: How did this recieve a green light ? https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6878129 Fri, 14 Mar 2025 22:02:04 +0000 scutoid studios 8055329 Some of these are pretty valid complaints, but this was a rewrite of an old page, and I didn't want to just swoop in and change everything. By the way, this probably didn't get a greenlight. I had greenlight exemption.

But you have to understand that this is a sub-level of Level 0. I think because of that it really should drastically resemble Level 0. It's the sort of thing that, if it was written today from the get-go, would be a phenomenon page instead.

Although I would likely include even more if I wrote this today, the page does include more description than "Level 0 but red," as I wanted to show a stark contrast with the rest of its parent level. That's why I described the carpet like this:

The carpet is coarse and sticky, contrasting with the slick moist carpet of Level 0, and harboring colonies of mushrooms and black mold in dark corners.

I was trying to say "this carpet is soaked in blood and shit" in so many words. I couldn't over-describe, or the idea that this is a place where people are stranded and reconnaissance is hampered would be somewhat lost.

By the way, the idea of walking randomly and entering a dangerous place unknowingly is a major tenant of the Backrooms as a whole, so if you're not a fan of that idea I don't know what to tell you.

The level is scary in an original and unique way. Sure, it's inescapable — which I think is scary in Level 0 in particular where a seasoned wanderer would definitely know how to noclip out of — but the actual horrifying part is supposed to be that it is so different from the rest of Level 0 in structure, and breaks Level 0's monotony. That's why I chose a character who takes comfort in monotony, because she would be the most impacted. But anyone used to Level 0 in any way would find a sudden shift in hue and smell disorienting. Usually, in Level 0, you're sure never to run into the same place twice, but in the Red Rooms, you get a sense you're trapped in a confined space all of a sudden while still looking like Level 0. That's where the horror is supposed to be. You've fallen into a pit and can't get out, everything you thought you had adapted before is now useless in the face of what's happened. All you can think is "If only I'd never turned that corner," but then again, how could you have known?

The story is coherent. It's pretty simple — honestly, if I wrote it now I would have included more details to characterize our protagonist and make us fit even better into her experience in the level. The simplicity means that there aren't really any contradictions or plot holes. It's coherent at the very least.

I can probably find you worse entries, but honestly if this is the worst entry that you've read that makes me pretty happy because you must not be having such a bad time reading pages here.

By the way, the idea of someone going into Level 0 to calm oneself down is supposed to make you think this character is sort of quirky and weird. In the real world, people find solace in all kinds of places that make others uncomfortable, for example people who hang out in abandoned places in real life. Level 0 is a pretty safe level if you already know how to no-clip, there are few dangers. It's a Survival Difficulty Class 0. Lastly, if it was going to mentally break her, it would likely have done that the first time she entered, and she would not have lived to be a wanderer.

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6802135 Re: What the number 74 stands for ? https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6802135 Fri, 31 Jan 2025 02:41:26 +0000 mingsuovo 9201465 maybe the number of the death i guess

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6802132 down https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6802132 Fri, 31 Jan 2025 02:38:15 +0000 mingsuovo 9201465 i think it's a good idea and i like it in some ways
but don't you think it's too dagerous if we can get in this room random
maybe we can have some methods to avoid getting in this room
i don't think that the bcakrooms is a place that only have sacre

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6783190 (no title) https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6783190 Thu, 23 Jan 2025 14:11:48 +0000 Nameless35722 8159070 For a level almost everyone will enter, the presence of this room causes a lot of problems to wanderers. With a random and inevitable entrance and the impossibility to escape, it just make the wanderers in Level 0 have a fewer survival chance. And maybe it'll decrease the population of backrooms, thus affecting the canon of the backrooms…

Maybe it's better to make the entrance more predictable such as "You will see some red hue in a direction, and you'll enter Red Rooms when walking to it"

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6607499 Re: What the number 74 stands for ? https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6607499 Mon, 19 Aug 2024 19:38:53 +0000 Error012 8765439 I don't know either, but I suppose it has something to do with Level 74. Since in the same level, if you stay for a long time, the same place makes you start to hallucinate and see people, along with voices of those.

Is my theory.

Something that supports my little theory is this:
“There was no doubt in her mind that she knew what it stood for, and it shook her.”

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6607322 What the number 74 stands for ? https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6607322 Mon, 19 Aug 2024 14:09:56 +0000 NezumiWasTaken 3423295 What the number 74 stands for ?
Is that the mysteryyyy up to headcanon or did i missed something ?

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6598241 +1 https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6598241 Mon, 12 Aug 2024 03:51:26 +0000 Error012 8765439 YOOOO, so red

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6468869 How did this recieve a green light ? https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6468869 Sun, 31 Mar 2024 13:35:05 +0000 steven ex 6344142 This level is the very archetype of what NOT to do when writing a level. It's literally just level 0 but red and inescapable. Zero originally. The very idea of an inescapable level is risky, it can be good, but it has to be done right, which is clearly not the case here. There are also zero efforts put in this:
- no level description other than "level zero but red"
- nothing makes this level unique.
- The entrance is literally just walking randomly.
- the author chose the easy way which is making a level inescapable instead of making it scary in an original and unique way.
The story at the end is the only thing that kinda "saves" the entry according to me, but even this isn't coherent. The fact that someone is going onto level 0 to calm herself is a big joke to me, for that level, by nature, is meant to break mentally the wanderers who venture in it. Overall, this might just be the worst entry I've read so far.
But after all, this is just my opinion, so you're free to not take it into account.

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6444297 -1 https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6444297 Fri, 01 Mar 2024 14:42:20 +0000 Minecraft_wen 8631845 I can't see the red part clearly, and I feel this article is boring.

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6441698 +1 https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6441698 Mon, 26 Feb 2024 21:16:49 +0000 Arrokoth leche 8002232 I take my hat off to you - This was simple and great. The title kinda reminded me to that Deep Web legend

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6179121 (no title) https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6179121 Wed, 16 Aug 2023 23:55:44 +0000 scutoid studios 8055329 the wanderer is exhaused at the end, but she doesn't literally die at the end — that happens LATER when she starves to death. there's no food.

you can't no-clip out, you'd loop back into it at the point opposite from where you clipped out! it's an infinitely looping small space.

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6179120 Re: A good hierarchical document https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6179120 Wed, 16 Aug 2023 23:52:59 +0000 scutoid studios 8055329 no it wasn't the fact that it was in chinese, i used google translate lol

i wasn't being serious, i don't really mind that he didn't like it

(also thank you for the +1)

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6156876 (no title) https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6156876 Sun, 23 Jul 2023 12:37:30 +0000 Sodium persulfate 8460538 After all, what actually causes the death of the wanderer? As far as I know, anyone who had entered the redrooms would inevitably die, even if you have no-clipped out of this hell, so the deaths cannot be explained by the hostile environment .I know that keeping the way of how it works a secret is helpful for creating an atmosphere of horror,but it really annoys me a bit

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6154380 2333 https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6154380 Thu, 20 Jul 2023 06:42:20 +0000 8433148 Friend, You Speak Chinese Where You Speak English. Well, I Admire You.233
朋友,你们讲英文的地方讲中文,额,我佩服你233

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6154377 (no title) https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6154377 Thu, 20 Jul 2023 06:41:07 +0000 syhx golden 8369852 Cool. We Chinese people are like this, so joke!


5x4g霍霍民分不够来霍霍主站是吧🤣Bad from 5x4g😂

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6154365 A good hierarchical document https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6154365 Thu, 20 Jul 2023 06:05:30 +0000 starry_Milky Way 8374430 The quality of this article is very good, and it is worth my+1. This user's behavior of posting Chinese comments on an English website may have offended you. I apologize to you for him.

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6145013 (no title) https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6145013 Sun, 09 Jul 2023 15:34:46 +0000 scutoid studios 8055329 >:(

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6134168 (no title) https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6134168 Tue, 27 Jun 2023 01:42:57 +0000 54xg 8194321 不好

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6084406 Re: I never elaborated on why I love this page so much https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6084406 Tue, 16 May 2023 16:22:16 +0000 Ericote 8266571 Aye sounds good. Rn I'm ultrabusy and stuff but when summer comes I'll probably get to it, I'll DM or ping you in the thread so that we can make it justice.

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6083840 Re: I never elaborated on why I love this page so much https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6083840 Tue, 16 May 2023 08:55:17 +0000 scutoid studios 8055329 oh, a rewrite of old level 42? i wouldn't mind helping out on it if you like.

indeed back when i first read old level 42 it sorta inspired me in that sense, to try make something that made me feel the same way that page did. it wasn't, like, that good (and i think the whole… lava pit… thing,, kinda ruins the vibe) but it made me consider how good the concept of a backrooms dead end is.

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6083838 Re: what https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6083838 Tue, 16 May 2023 08:53:39 +0000 scutoid studios 8055329 that's the idea!!

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6083654 I never elaborated on why I love this page so much https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6083654 Tue, 16 May 2023 00:24:42 +0000 Ericote 8266571 What a crime on my side to be honest. Words cannot describe how hard the ending of this hits. It's pure despair. Pure isolation and sensory deprivation. Pure hopelessness, pure dread, pure grief, and PURE depression.

Like, leaving the Backrooms aside for a moment, it's just, so sad… Actually makes one think about life for a solid second. How horrible must it be to end up like this, to the point where one just stops caring at all. One just… keeps going, and going, and going, until they just, don't. …Until the mind just blacks out, slowly, surely, and silently… Alone…

This page right here is what convinced me that the old level 42 rewrite is something that is still possible. Expect seeing that from me at some point, I don't think i'll nail it this good tbh… But for now, I just can say, thank you and Egglord for this page. +1.

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6081220 Broogli Covers "Red Rooms" https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6081220 Sat, 13 May 2023 13:31:01 +0000 Robert Goerman 6447777 Scutoid,

Congrats on the Broogli coverage of "Red Rooms!" You deserve it!

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6081215 what https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6081215 Sat, 13 May 2023 13:26:57 +0000 MOKONA_07 8149214 OMG, isn't there any definite way to get into this red room? Imagine you're walking in level0 and somehow fall in and die? this is really scary

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6075993 Re: down https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6075993 Sat, 06 May 2023 18:47:10 +0000 scutoid studios 8055329 that was one thing i didn't change from the original, and i have very good reason for it

there is not that much horror to this place, other than the fact that you could end up there without knowing. if there was a designated exit and people knew not to go in it, this page would be terrible.

in my opinion, it barely makes level 0 more dangerous, level 0 is easy to be stuck in forever anyway. but you can take that up with the author of level 0, because level 0 was written when the original version of this page was up.

also i think 5e is only really used on fandom but i might be wrong

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6073708 down https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6073708 Wed, 03 May 2023 13:30:28 +0000 ZEN HIGARI 7925353 This rewrite is written in an awesome style,but,the entrance is too random.I think this kind of room which can easily doom wanderers to death is not good for the newcomers in the Level 0,and it may damage the stability of the Level 0 (The appearance of the redroom might make Level 0 closer to the Class 5E )

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6063462 Re: +1 https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6063462 Mon, 24 Apr 2023 10:01:22 +0000 7851294 so if someone does that thing where pee is on the floor, the carpet becomes wet? ew thats just as gross as level 0 carpet which smells like pee

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6063425 Re: +1 https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6063425 Mon, 24 Apr 2023 08:17:41 +0000 PrinceBun 7989330 I've seen some real cursed bathroom images in my lifetime lmao, some insane people 100% put carpets in their bathrooms

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6062276 Re: +1 https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6062276 Sat, 22 Apr 2023 15:01:15 +0000 scutoid studios 8055329 eww
where in the world has carpeted bathrooms??

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6060407 Re: +1 https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6060407 Thu, 20 Apr 2023 08:55:18 +0000 basement12345 8257655 the saturated heinz ketchup squelched against my boots

god imagine the smell, nearly as bad as carpeted bathrooms

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6060057 Re: +1 https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6060057 Wed, 19 Apr 2023 17:40:31 +0000 scutoid studios 8055329 damn it's so tragic the floor is saturated with ketchup

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6059728 +1 https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6059728 Wed, 19 Apr 2023 08:50:32 +0000 basement12345 8257655 strawberry drink spillage grr!!

cool level btw

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6059334 Re: +1 from Goerman https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6059334 Tue, 18 Apr 2023 16:33:12 +0000 scutoid studios 8055329 haha! as much as i love to create good writing, i also like to use this digital medium to its fullest potential.

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6059082 +1 from Goerman https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6059082 Tue, 18 Apr 2023 12:06:31 +0000 Robert Goerman 6447777 Funny…

I always thought of you as a codesmith, not a wordsmith.

Saw you as making "pretties" on my screen, not in my mind.

You have taught this old dog a new trick.

For that, I reward you with a +1 treat.

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6058746 Re: +1 https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6058746 Tue, 18 Apr 2023 00:54:12 +0000 Guy777 8310653 very red 👍

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6058745 Re: +1 https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6058745 Tue, 18 Apr 2023 00:52:45 +0000 scutoid studios 8055329 oh thanks for catching that, done

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6058744 Re: +1 https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6058744 Tue, 18 Apr 2023 00:52:24 +0000 scutoid studios 8055329 sorry to hear you didn't like the level 10 one, but i'm super happy to hear you thought this was an improvement

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6058733 +1 https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6058733 Tue, 18 Apr 2023 00:29:44 +0000 Dr Bierre 6155146 I was very disappointed by the Level 10 rewrite but this one turned out a lot better. Feels close to the original in terms of its ""vibe"" but manages to have vastly improved writing. Good rewrite

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6058715 +1 https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6058715 Mon, 17 Apr 2023 23:55:19 +0000 7851294 i love this redrooms rewrite
also you forgot to put the level on the sublayers list and the tags

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6058714 This goes so hard https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6058714 Mon, 17 Apr 2023 23:55:12 +0000 Spectre48 6247398 That I couldn’t think of a funny comment except for the low hanging fruit

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6058708 Re: +1 https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6058708 Mon, 17 Apr 2023 23:42:55 +0000 scutoid studios 8055329 hmm?

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6058700 +1 https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6058700 Mon, 17 Apr 2023 23:32:22 +0000 Guy777 8310653 Hmmm

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https://backrooms-wiki.wikidot.com/forum/t-15818565#post-6058675 no snipe https://backrooms-wiki.wikidot.com/forum/t-15818565/red-rooms#post-6058675 Mon, 17 Apr 2023 23:10:37 +0000 scutoid studios 8055329

heyooooo

it is i, actually making an authorpost

this page is relatively short, i guess. I didn’t want to waffle on too long about the description, i think i put in enough detail that we all know what the place is about

thanks so much to egglord, my partner in crime, for crit and the render i used for the images!

i always liked the idea of the red rooms. the backrooms is scary because you never know when some random thing will come along and halt your progress. it’s viscerally scary in a way i dig.

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